Before I wrote a line of code, I knew that I wanted my game to have a story. And, of course, not just any story. It had to be a decent story with sound, art, movement and voice overs. Basically, a movie. Now that I’m 75% through the process of creating and implementing a story, I thought I’d share some lessons learned about this surprisingly difficult task that cost me around $7,600 and nearly 3 months of my development time.
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Armed with little to no game development experience, the Brothers Campbell are attempting to make video games for a living. We believe the best way for us to learn is to do what comes naturally to brothers — Compete! The challenge is to see who can make the most successful video game on a budget of $25,000 and in one year’s time. The duel begins on April 7th, 2014 and we'll be documenting the journey.
It’s simple. The most profitable game wins. We’ll have 6 months to market the game after the one year development deadline on April 7th, 2015.
Learn more about the competition