Today marks the one year anniversary of our game development competition, so I can now safely say that the game will be late. Not only will the game be late, but I’m also about 2k over budget. If you had asked me a year ago if I would be disappointed about being late and over budget, I would have absolutely said yes.
Read More…I’ve entered into a contract with Brendon Williams to compose the game’s music. He’ll be doing everything from intro music, battle music, world map music, and any other types of music that come up. Brendon recently started with the music for the intro movie and it’s sounding awesome.
Read More…I’ve received a bunch of animations over the last few months and you can see a lot of them over at Dualbo’s Vimeo Site and in my status updates. I’ve received 12 of the 18 characters that will be in the game, so we’re two-thirds there. I think this payment has officially put my game over budget, but that’s how these things go sometimes. The good news is that the animations are awesome and worth every penny.
Read More…I’ve been able to get a bunch done in the last month and I’m getting closer and closer to my short-term goal of having a playable first 4 levels. This update includes new character animations, new attack icons, an updated character select screen, intro movie updates, and pinch/zoom functionality.
Read More…