The one year game develpoment duel
  • Jul

    9

    2014
    Stats From the First Quarter 2 comments data thoughts

    It’s hard to believe that we’re already 3 months into the competition. My first quarter of game development consisted of many highs and lows, but most importantly I still consider it among the most rewarding things I’ve done. From a purely stats perspective, I think my productivity can be summed up as a strong start, medium middle, and lacking end. I thought it would be fun to look at some concrete numbers, so here is what I came up with.

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  • Apr

    3

    2014
    Stats From Our Launch 3 comments data

    Since this contest is in the spirit of sharing and learning, it makes sense that my first post should report on our launch traffic, and how many users will come back to read more. We primarily reached out to people on Reddit, Hacker News, Facebook and Twitter and saw varying levels of success.

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What's this contest about?

Armed with little to no game development experience, the Brothers Campbell are attempting to make video games for a living. We believe the best way for us to learn is to do what comes naturally to brothers — Compete! The challenge is to see who can make the most successful video game on a budget of $25,000 and in one year’s time. The duel begins on April 7th, 2014 and we'll be documenting the journey.


How will you determine the winner?

It’s simple. The most profitable game wins. We’ll have 6 months to market the game after the one year development deadline on April 7th, 2015.

Learn more about the competition