This post is a budget update, which is how I track spending throughout the competition. Check out my budget to see what I've spent money on.
I thought I’d kick this contest off by purchasing a little bed time reading material. I want to start prototyping games as soon as possible, so hopefully a few books on game theory and design will help me to avoid some of the mistakes beginners make.
- Level Up!: The Guide to Great Video Game Design – By: Rogers, Scott
- The Art of Game Design: A book of Lenses – By: Schell, Jesse
- The App Store Playbook: Discover How 10 Successful iPhone App Developers Hit it Big Selling Games on the App Store – By: Lee, Shane