Texture Packer and Physics Editor for $50
This post is a budget update, which is how I track spending throughout the competition. Check out my budget to see what I've spent money on.
I thought I could avoid throwing down any cash for sprite sheet development, but I finally broke down and purchased Texture Packer. They just make sprite sheet creation too easy, and the tool spits out exactly what the Corona SDK needs to render and scale sprites.
Thank you
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